Because we can't always be the ones to do it, We're instating a new position within TDK:
The RP Staff.
Responsibilities:
~To initiate RP within the dream. See people wanting to RP? Enough people around to get an RP going? Then Start one. (This means taking an active roll in Suggesting RP, a location, and being the first to go and ready the RP)
~To welcome furres who enter the dream and let them know where active RP is happening. (This excludes people who jump in and out. If someone enters, and doesn't immediately leave, feel free to whisper a "Welcome to The Druid's Keep")
~Whisper Furres who have been active here in the past and invite them back. (DONT PESTER. Just a friendly "Hey we're RPing at TDK and if you're free come join us!")
Qualifications:
~Be familiar with the dream, its history, its timeline, and its layout. Know where the Caves are and how to access them. Be familiar with the cookie quests and where to find them. etc.
~Know all the Active RP Commands. When an RP starts you'll be responsible for activating the !arp command to let everyone know that there's RP happening.
~Know the Dream Links. Mainly for forums and the Dream site. Know where to send people if they're interested in the history of the dream, or what types of jobs are available.
~Have proven yourself an active RPer in the dream. (If your brand new, we'll have to get to know you and your RP style first)
~Should be able to Para RP. One sentence RP doesn't really help keep things moving, so try to keep it more interesting than "Kata looks around." That post could easily become "Kata looks around with a smile. She had been working all morning and it made her feel good to get work done. . ." etc etc. The more you post, the more there is to respond to.
Suggestions for starting RP:
~Have a problem to try and solve. It doesn't have to be earth shattering or "I'm about to die if!" situation. It can be as easy as "I got a rip right through my shirt, is there a tailor around?" or "I really need some herbs for ______" This can start some conversation or even a field trip out of the tavern
~Suggest a new location. I know the Tavern's a great place to socialize, but every once in a while it's fun to get out to the caves and have a Bonfire, or go to the lakeside to fish. Shaking it up a bit helps keep things from being too stale.
~Post in the Furcadia forums or elsewhere. It's always a good place to get some interest from new furres.
~Sometimes just sitting in an area with the !ARP on and waiting. People are bound to join in when someone's ready to go, than sitting in the AFK area.
~Go ahead and start an RP with only one other person. I know one on one RP gets old after a while, but chances are if two people have started some RP others will join in.
~Bring in an alt. Sometimes mixing in a new and different character can stir up new RP. (Please note, anyone taking advantage of the use of alts, such as trying to take over with an army of alts; using alts to gang up on people; or otherwise, may face punishment.)
Icesis and I will join in whenever we can, and will take on this roll whenever we can. But we are just two people, and life sometimes gets very busy, so the more help the better. That said PLEASE don't constantly be on our cases to RP. We will when we can, and we will initiate when we can. And we're more likely to pop in for a time if there's already RP going. Your job is to get regulars and new furres up and rping within the dream.
SO! Want to take an active roll and become one of TDK's RP Staff? Just talk to Icesis or Kata and they'll get you all set up! Or you can post here with your interest and we'll get back to you. Feel free to ask any questions!
(Please also note you're not expected to be here 24/7 'working' all the time to be an RP Staff. Just as we have RL to deal with, so do you. However, we hope that you do what you can when you're here, and with enough staff no single person should have too much trouble.)

